Grafisch Lyceum Rotterdam opens a unique 3D Studio
ROTTERDAM - The Grafisch Lyceum Rotterdam has opened an advanced 3D-studio facility to train students in 3D-video. Students following the MBO-study Camera/Editing will get their first taste of filming and editing 3D-material. The focus of the study is 3D-film and production for television. The Grafisch Lyceum Rotterdam is the first school in the Netherlands to provide students with such a facility.
By the end of October 2012 all 3rd-year students studying Camera/Editing at the GLR will receive instruction in 3D camera and editing. During a sixteen week basic training students will be introduced to 3D-video technique. Students who are interested in expanding their knowledge and skills in 3D can choose 3D-video as specialisation in their fourth and final year of study. In order to be eligible for this study, students need to take a special 3D visual test at the end of their third year of study. A maximum of sixteen students will be able to participate in the specialisation in 3D.
Sixteen edit tables
The new 3D studio facility makes all the necessary equipment available to film and edit 3D material. The GLR has acquired ten (10) 3D-camera’s all equipped with two lenses in order to ‘film’ in 3D. There are sixteen (16) edit tables, each with high-end computers and monitors. 3D-editing software is installed on all the computers making it possible to import and work with 3D material.
3D-training
Three teachers at the GLR have followed special training programs at SONY in England and at the NAB Convention in Las Vegas. The teachers have implemented their new knowledge and experience to develop lesson material for the basic training and specialisation modules. More and more television programming like the international Olympics and WK-world championship football are being produced and broadcast in 3D. For this reason the GLR program will be focused primarily on 3D production for television.
Flexible switching
What is special about the new 3D-studio at the GLR is that all the viewing content on the student’s monitors can be switched and viewed on the teacher’s edit table. This switching and viewing capability enables teachers to view student’s progress from their own work station. Two large 3D-production monitors have been mounted at the front of the edit suite. Student’s work can be switched through the network and viewed on these screens. High-end, Thunderbolt ports ensure quick and efficient transmission of data. Since 3D production requires more memory than traditional digital video the GLR provides students in this program with external hard disks to save their work.
Visit the Open School Day
The 3D-studio is open to the public during the GLR Open School Day. The public is welcome to visit the facilities on Saturday, the 26th of January 2013. Doors will be opened from 9:30 a.m. until 4 p.m. The 3D-studio is at the GLR’s special AV-location at the William Boothlaan 16-18 in Rotterdam.
The Grafisch Lyceum Rotterdam together with its professional training center, Media College is the largest educational institution for media, design and technology in the Netherlands. 40 different specialized programs and a wide range of courses and workshops for professionals focus on graphic design, web design, game art, animation, audio/video, technique for staging & events, media management, media technology, DTP, print media and sign production.
Robotic Photography.
Like many of you, we have been (sporadically) following the 2012 London Olympics. This year, we have noticed that the visuals are stunning. After some quick research, it turns out most of the camera work done for the Olympics is actually not done by human photographers, but with robotics. Footage from the air, sweeping panoramics, and beautiful underwater views are now captured with increasingly complex remote controlled devices.

Robotic Camera Rigs
Turns out that for security reasons, the Olympics Committee has even banned photographers from the stadium roofs. Because of this, The AFP team came up with dozens of customized robotic camera systems. Each rig is equipped with a Nikon D4 and a 16-400mm zoom lens. Watch APF’s fascinating robotic innovation process:
Obviously, the Olympics are not the only place where robots are being used to capture photography and video. Robotics are essential to research some of the more dangerous locations on Earth for extended periods of time. A great example is the Robo-fish, used in northern Spain, that monitors pollution levels with a sensor that detects it, and alerts scientists right away.

For social research, there is Boxie, a mobile robotic camera to gathers information about its environment interactively and autonomously.

There are even museum-guide robots currently being designed for people unable to physically visit the facilities, while allowing them to browse collections from their home on computer screens. This can potentially be used as an additional learning tool in schools.

Microsoft is also working on a “party photographer” robot that has navigation and sensory capabilities, allowing it to move around autonomously, snapping photos at events. I very much doubt that the camera’s low-angle perspective will deliver fashion-quality images, but it is just a concept for now (I hope!).
Carnegie Mellon University has created snake robots that climb into patients through tiny incisions to operate with far less damage to the body than an actual surgeon would cause in performing the same surgery.
Lastly, the successful landing of the Mars Science Laboratory a.k.a. the Curiosity Rover has spread interest for the red planet among many scientists. Watch the Seven Minutes of Terror video put out by NASA’s Jet Propulsion Laboratory to explain why this landing on Mars was the greatest technical achievement in robotic space flight in history. Two images have surfaced minutes after the landing. Truly incredible!
Robots and photography are here to stay. What do you think?
August 15, 2012: Update – NASA has just released this beautiful image from the Curiosity Rover on Mars yesterday.
Fasten your seat belts folks!
Source: eduardoangel.com
Apple announces 2012 products — News Summary for busy people.
Our summary of the most relevant news at Apple’s annual Worldwide Developers Conference keynote today:
MacBook Pro
• The MacBook Pro 17″ is dead.
• The (13″ and 15″) MacBook Pro line has been updated. Some models include a 1280 x 800 pixels retina display (220 pixels per inch), Ivy Bridge processor and thinner designs (some models are as thin as the MacBook Air). The best “new” feature in my opinion is the USB 3.0, which is TEN times faster than USB 2.0.
• The 13″ MacBook Pro gets a dual-core processor.
• The 15″ gets a quad-core processor, and a GeForce GT 650M graphics card. It will take up to 16GB of RAM, has HDMI, two USB 3.0 ports (compatible with USB 2.0), two Thunderbolt ports, and the same SD card reader as before.
MacBook Air
• The MacBook Air has a USB 3.0 and bigger SSD drive (up to 512GB) which is not big enough for many professionals on the road.
Mac Pro
• After two years waiting digital retouchers, video editors, motion graphic artists, and anyone using a MacBook got a minor update; a speed bump and increases in RAM. The storage and video specs as well as USB 2.0 ports instead of USB 3.0, or Thunderbolt remain the same. Interestingly, the Mac Pro wasn’t even mentioned during the WWDC event, which makes me believe that this will be the last Mac Pro we see.
iMac
Nothing new, unfortunately. I am in the market for a new video editing station, and the lack of a new iMac is pushing me strongly towards an HP.
OS X Mountain Lion
• OS X Mountain Lion is shipping next month, and will cost $19.99. Upgrades are free for those that buy a Mac today.
• OS X Lion already integrates with Apple’s iCloud service. Another army enters the Cloud War.
• Several new apps including Messages, Reminders, and Notes.
• There’s a new Safari which now syncs all your Apple devices. I need a lot more than this to switch from Chrome and/or Firefox.
iOS 6
I can take a nap now.
Source: eduardoangel.com
Clarencedda’s home: Reinventing Cinema: Movies in the Age of Media Convergence
Reinventing Cinema: Movies in the Age of Media Convergence
Reinventing Cinema examines film culture at the turn of this century, at the precise moment when digital media are altering our historical relationship with the movies. Spanning multiple disciplines, Chuck Tryon addresses the interaction…







